• Native, always.

    Every app is built with the platform's own tools — Swift, SwiftUI, and the frameworks Apple ships. No wrappers, no cross-platform shortcuts. The result is software that feels at home: fast launches, system-consistent gestures, proper Live Activities, Widgets, Shortcuts, and Handoff. A native app is a long-term bet; it ages with the OS instead of against it.

  • One-time purchase. No subscriptions.

    You buy an app once and own it forever. We don't rent software to you, and we don't hold features behind a monthly paywall. Subscriptions make sense for servers and staff you don't have; for a small, self-contained tool they just shift the maintenance burden onto your wallet. We'd rather earn your purchase than your recurring charge.

  • Privacy by default.

    Your data lives on your devices, and — when useful — syncs through your own iCloud. No accounts, no analytics pipelines, no third-party SDKs watching what you do. If an app can work without a server, it will.

  • Small on purpose.

    Each app does one thing clearly. We resist the pressure to become a platform, a suite, or an AI-everything. Small software is easier to learn, easier to trust, and easier to keep working well over the years.

  • Built across the ecosystem.

    iPhone, iPad, Mac, and Apple Watch aren't afterthoughts — each version is tailored to how you actually hold and use the device. One purchase, every screen.

  • Slow releases, long support.

    We ship when it's ready, not on a marketing calendar. In return, apps get years of updates, bug fixes, and OS-compatibility work — because the version you bought should keep getting better, not stuck in place.

  • Made by humans, for humans.

    A small studio, a short list of apps, and a direct line back to us. If something's broken or missing, a real person will read your note and write back.